Finished at last. This is my fourth attempt to finish a Jetpac clone. It all started many years ago...
Jetpac version 1 - written on the Amiga using Amos. I just liked the Charlie Fotheringham Grunes sprite from Nodes so I stuck a jetpack on his back and hey presto, an up do date version of Jetpac. Never got finished!
Jetpac version 2 - started this one in the mid 90's. It's written on the premise that if you can get a pointer to the screen memory, and plot a pixel, then you can do anything. That's how I started games programming on the PC and it's horrible. Thus, canned.
Jetpac version 3 - (or Solar Jetpack) was a project I used to learn DirectX. Now DirectX is lovely and powerful, but for the amateur games programmer it's a bit over the top and I got sick of learning it. I yearned for the care free days of Allegro :o)
So, Jetpac version 4 was started and finally I've managed to complete a Jetpac clone. It's been written using the Allegro games programming library. I used said tool for Klass of 99 and Fairlight.
Hello to eBayer sounding.great!!
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