Alien 8 followed on from Knight lore, utilising the same engine with a few minor adjustments to allow for more graphics and more block types and a small fine tuning of the room and object data format.

It is set in a spaceship and the player is a robot. Although different in all respects to Knight lore the gameplay is quite similar:

  • Collect the valves scattered throughout the game and place them in the sockets to keep the cryonauts alive

It boasts more rooms, more objects, better graphics, better design, more puzzles and more engaging gameplay than Knight lore. Despite this, I prefer Knight lore.

Historically, it is the sequel to Knight lore - in time terms not sabreman terms.

eons pass and still the ALIEN 8 unit is functioning perfectly, gliding swiftly and silently around on multi-sealed-thermotion bearings in waxolight shrouds. The very pinnacle of robotic development from a now long dead planet, on its immense task of keeping the cryogenically immersed cryonauts activated by preserving and maintaining their life support systems and waiting...