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Retrospec - Retrogaming at its best

Highway Pursuit

By Adam Dawes

An action-packed 3d blast through roads filled with enemy agents out to make your life as challenging as they can.

Version 1.2 (13th November, 2015)


  • Fixed an issue that was causing Highway Pursuit to crash at startup on some Windows 10 systems. Unfortunately I have had to remove the anti-aliasing feature for the time being, as this is what was causing the crash.
  • Added support for 1920x1080 screen resolution.
  • Improved support for playing in MAME cabinets by allowing the Shift, Control and Alt keys to be mapped as game controls.


Version 1.1 (6th Janury, 2005)


  • All controls can now be redefined when in Joystick mode, so the steering/acceleration/brake can be mapped
    to other axes or to controller buttons.
  • It is now possible to navigate the menus using the joystick -- see the Use Joystick For Menus option under the Controller settings. The entire game can then be driven without using the keyboard, except for typing in a name for the highscore table (though pressing Fire will save whatever name is already entered without needing to touch the keyboard).
  • The last entered highscore table name will be saved between sessions.
  • The Escape key will now return to the menu when in Pause mode.
  • Additional keys recognised for menu option selection (should fix problems with activating menus on some systems).
  • Slightly easier to get into the lorry -- it will steer towards the correct position in front of you.
  • Hopefully fixed a bug where the lorry fell into the water while carrying the player car.
  • Uninstall now properly cleans up the registry entries and HighwayPursuit directory.

Version 1.0 (12th November, 2003)


  • Initial release

Screenshots

Info
Downloads Tracked: 1218505
Platforms: pc
Start Date: 20 December, 2002
Finish Date: 13 November, 2003
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Progress
Coding:
100%
Graphics:
100%
Music:
100%
Sound FX:
100%
High Score
Are you lucky enough to have a game code? Enter your details and lets see....
Code:
Name:
People
Modelling: Graham Goring
Graphics: John Blythe
Graphics: Bill Harbison
Coding: Adam Dawes